Digital entertainment design engineer with 2 years of experience designing meaningful and intuitive digital experiences in different areas , focusing on videogames. Proficient in wireframing, prototyping, visual design and Iterations Running. Skilledin Adobe Creative Suite (XD, Photoshop, Illustrator and After Effects), Figma and Unity software developer. Known for blending Human/User-centric design principles with business objectives to deliver impactful solutions. Seeking an opportunity to contribute passionately and further develop my skills and make a positive impact as part of a dynamic design team.
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